Most-used classes🔗
The main objects offer efficient communication with numerical streams.
Stream🔗
A Stream
uses an MNE-like API to efficiently interacts with a
numerical stream. Stream
objects inherit from the abstract object
BaseStream
.
Stream object representing a single LSL stream. |
EpochsStream🔗
An EpochsStream
can be used to create epochs from a Stream
.
Stream object representing a single real-time stream of epochs. |
Player🔗
A Player
can mock a real-time stream from any MNE readable file.
Class for creating a mock LSL stream. |