Most-used classes🔗

The main objects offer efficient communication with numerical streams.

Stream🔗

A Stream uses an MNE-like API to efficiently interacts with a numerical stream. Stream objects inherit from the abstract object BaseStream.

StreamLSL

Stream object representing a single LSL stream.

EpochsStream🔗

An EpochsStream can be used to create epochs from a Stream.

EpochsStream

Stream object representing a single real-time stream of epochs.

Player🔗

A Player can mock a real-time stream from any MNE readable file.

PlayerLSL

Class for creating a mock LSL stream.