mne.simulation.add_noise#

mne.simulation.add_noise(inst, cov, iir_filter=None, random_state=None, verbose=None)[source]#

Create noise as a multivariate Gaussian.

The spatial covariance of the noise is given from the cov matrix.

Parameters
instinstance of Evoked, Epochs, or Raw

Instance to which to add noise.

covinstance of Covariance

The noise covariance.

iir_filterNone | array-like

IIR filter coefficients (denominator).

random_stateNone | int | instance of RandomState

A seed for the NumPy random number generator (RNG). If None (default), the seed will be obtained from the operating system (see RandomState for details), meaning it will most likely produce different output every time this function or method is run. To achieve reproducible results, pass a value here to explicitly initialize the RNG with a defined state.

verbosebool | str | int | None

Control verbosity of the logging output. If None, use the default verbosity level. See the logging documentation and mne.verbose() for details. Should only be passed as a keyword argument.

Returns
instinstance of Evoked, Epochs, or Raw

The instance, modified to have additional noise.

Notes

Only channels in both inst.info['ch_names'] and cov['names'] will have noise added to them.

This function operates inplace on inst.

New in version 0.18.0.

Examples using mne.simulation.add_noise#

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