mne.viz.set_3d_view#
- mne.viz.set_3d_view(figure, azimuth=None, elevation=None, focalpoint=None, distance=None, roll=None)[source]#
Configure the view of the given scene.
- Parameters:
- figureobject
The scene which is modified.
- azimuth
float
The azimuthal angle of the camera rendering the view in degrees.
- elevation
float
The The zenith angle of the camera rendering the view in degrees.
- focalpoint
tuple
, shape (3,) |str
|None
The focal point of the camera rendering the view: (x, y, z) in plot units (either m or mm). When
"auto"
, it is set to the center of mass of the visible bounds.- distance
float
| “auto” |None
The distance from the camera rendering the view to the focalpoint in plot units (either m or mm). If “auto”, the bounds of visible objects will be used to set a reasonable distance.
Changed in version 1.6:
None
will no longer change the distance, use"auto"
instead.- roll
float
|None
The roll of the camera rendering the view in degrees.
Examples using mne.viz.set_3d_view
#
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Annotate movement artifacts and reestimate dev_head_t
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Compute source power spectral density (PSD) of VectorView and OPM data
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How to convert 3D electrode positions to a 2D image
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The role of dipole orientations in distributed source localization